β˜€οΈπŸ’§πŸŒ³ Brokers Bant Control | Streets of New Capenna Standard MTG Arena



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  1. Kinda surprised that this Endless Detour + Offer You Can't Refuse control deck contains 0 copies of Lier, but it definitely seems to work regardless! I also can't say I'm sad to see Shigeki as the recursion engine instead, as that card is just cool as hell. Bring on more control decks!

  2. I have an extreme opinion I wanna dump on you. You're awesome and I love building your decks and adding my own tweaks to them. I am currently playing a red/green deck you made but I added black to it to help with some creatures that get to big for me to kill with the red spells. I also don't have a shatterskull smashing to add sadly. Can't pull it and I can't get the mythic wild cards for some reason.

  3. The people that complain about changing deck lists and camera position are the same people that answer questions on Amazon with "I don't know I don't own this product".

  4. I know most people won't read this but I've been toying with a "treasure hoard" concept with this new set that I think has real potential if someone better at brewing works with it. Basically as an engine I have the synergy between GoldHounds, Fable of the Mirror Breaker, and Professional Facebreaker, so by turn maybe 4 there is just a huge amount of treasures potentially, then of course you throw in Goldspan and the shell of a very powerful red aggro/burn deck is in place. In case people don't know why I like the Goldhounds so much, its because they are a treasure as well as a creature, and because with first strike and menace they are very likely to do the combat damage you need to generate more treasures. Add to that the fact that when the first strike takes effect, it gives you TWO treasures each combat for each Facebreaker you have out if you attacked with another creature that also dealt damage. SEE WHERE I'M GOING WITH THIS?

    Like I said, this is something a lot of people probably already know about by now, but someone really good could probably make a scary dangerous deck. So many cards make treasures at this point that you can just play anything you want any time you want by sacrificing them to the facebreaker and/or using their mana ramp to cast big spells really early. I'm sure there are ways to fit PF into lots of builds because she's pretty dangerous with the amount of treasures that get generated in the meta right now, and the fact her ability can be triggered as many times as you have treasures, and at instant speed. Heck, in my playtesting she was instrumental in me hitting land drops a couple of games, its really fun.

  5. This is not how the game was meant to be played. You get one player that kicks out tons of creatures and tries to play the game correctly. Then you get players like you that just run 20 board wipe spells, 20 counter spells and 1 creature or planeswalker and your win con is just to get them to quit after the 10th board wipe.

  6. You sir confuse me. On one hand you're the Ultimate Evil who uses an infinite turn loop combo to destroy his friends, on the other you're considerate to newer players. What an odd combination πŸ˜‚

  7. I feel it's my civic duty to advise you not to ask your viewers not to comment on your videos, as that would be bad for business.

  8. Love it when you go thro the cards and what worked for the deck and what didnt, and why did you cut some of them in the end. Keep it up!

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